What is the computational complexity of the ZYLIA 6DoF rendering algorithm?
The CPU usage during rendering is low. For example, you can use it as a rendering plugin on a smartphone.
ZYLIA 6DoF Navigable Audio Orchestra – https://www.zylia.co/zylia-6dof-vr-orchestra-pc.html
This application uses the ZYLIA 6DoF rendering algorithm, where it simultaneously interpolates signals from 30 3rd-order ambisonics sources, that is 600 channels. Applications works on the Oculus platform which is Android phone.
You can also learn more about the computational complexity of ZYLIA 6DoF here:
https://www.youtube.com/watch?v=Sm6RV8MrXcU&t=