What is the computational complexity of the ZYLIA 6DoF rendering algorithm?

The CPU usage during rendering is low. For example, you can use it as a rendering plugin on a smartphone.

ZYLIA 6DoF Navigable Audio ​Orchestra – https://www.zylia.co/zylia-6dof-vr-orchestra-pc.html

This application uses the ZYLIA 6DoF rendering algorithm, where it simultaneously interpolates signals from 30 3rd-order ambisonics sources, that is 600 channels. Applications works on the Oculus platform which is Android phone.

You can also learn more about the computational complexity of ZYLIA 6DoF here:
https://www.youtube.com/watch?v=Sm6RV8MrXcU&t=

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