Author (s)
Ciotucha Tomasz 1, Rumiński Andrzej 1, Żernicki Tomasz 1, Mróz Bartłomiej 1, 2
Affiliation
1 Zylia Sp. z o.o.
2 Multimedia Systems Department, Gdansk University of Technology, Gdańsk, Poland
Publication date
2020
Abstract
This paper describes a strategy for recording sound and enabling six-degrees-of-freedom playback, making use of multiple simultaneous and synchronized Higher Order Ambisonics (HOA) recordings. Such a strategy enables users to navigate in a simulated 3D space and listen to the six-degrees-of-freedom recordings from different perspectives. For the evaluation of the proposed approach, an Unreal Engine-based navigable 3D audiovisual playback system was implemented. Subjective listening tests were conducted which compare the quality of the prepared walk-through.
Full paper
https://aes2.org/publications/elibrary-page/?id=21136
Keywords
six-degrees-of-Freedom (6DoF) audio, higher-order ambisonics (HOA), spatial audio navigation, 3D audio recording, unreal engine playback system, subjective listening evaluation